Remember the days when we used to write down the number of skill points we needed to figure out the strongest and most efficient build for each class? Diablo 2: Resurrected is now available, and we need to play it again! We have three opportunities to reset our skills and stats, so choose wisely and carefully consider how you will allocate your stats and skill points.
So without further ado, we present to you the most efficient guide to leveling up your Sorceress, as well as which path to take after you have leveled up.

 

 

hq720.jpg

Information about the numbers
Because energy isn't that important to Sorceresses in this game — Buy Diablo 2 Resurrected Items only grants more mana and mana regeneration — the majority of your statShould be devoted to Vitality.  From Lv.  1 through 11, put in just enough effort to keep your equipment on and increase your Vitality and Energy at the same time.  In the end, you won't need to spend more than 60 points on Strength and Energy combined.  Additional stats from later game items will make up for the lack of energy.

Fire Bolt is the primary skill for levels 1-11.

The most difficult part of the game for the Sorceress is getting through the early levels.  There is never enough Mana, and the skills are never as powerful as you believe they are.  The best option for getting through these levels is. . . Simply put, you must eliminate as many monsters as you can, whether through magic or physical means.  Because the monsters aren't as powerful at this point, you can simply use whatever you have to take them out.
During this time, you should focus on learning Fire Bolt, Frozen Armor, and Warmth.  Warmth is a skill that shouldn't be overvalued because buy D2R items won't make a significant difference — one skill point would suffice.  You can continue to level up Fire Bolt, but you'll need to save one skill point at Lv.  5 because you'll need to learn two skills at Lv.  6, which isn't too far away.
Frost Nova and Static Field are two skills you should learn at Lv.  6.  Static Field is a very important skill for the Sorceress to have.  Later on, you'll require this in order to defeat bosses more quickly.  For the time being, we will only be distributing one skill point in this area.  After you've learned Frost Nova and Static Field, keep leveling up Fire Bolt.  Fire Bolt will be your primary source of damage until you reach Lv.  12.

Level 12-18's most important skill is Fire Ball.

Because you learn Fire Ball at Lv.  12, you'll begin to feel more like a Sorceress once you reach that level.  Because Fire Ball dealSignificant AOE damage, you'll be able to dispatch monsters much more quickly from this point forward.  You'll always be low on mana, so look for a belt that can accommodate more mana potions.  Continue to spend your skill points on Fire Ball.  Learn Telekinesis at Lv.  17 so that you can learn Teleport at Lv.  18.
There are some things you should keep an eye out for as you level up.  The most important of these is Runes.  Leaf is a Runeword item that can be used starting at Lv.  19.  The Runeword is extremely straightforward — Tir Ral.  Sometimes you have the runes, but not the staff.  If you have the money, you can purchase a 2-socket staff from Akara, but you should keep looking for a 2-socket staff on your journey.

Level 19 to 30
Key Skills: Fireball, Teleportation, and Teleportation
All of your difficulties are over.  At Lv.  19, you'll be able to use "Leaf," the Runeword staff that grants you +3 Sorceress Fire Skills.  You can use your first skill reset here if your skills aren't being distributed properly, but Diablo II Resurrected items isn't recommended.  With a +3 boost to your fire skills, the rest of the game should be a piece of cake.
If you want to learn Energy Shield at Lv.  24, you'll need to earn some more skill points.

Level 30 and beyond
After reaching Lv.  30, you'll have to decide how you want to play your Sorceress.  There are an almost infinite number of possible builds, so I'll only introduce a few here.  If your skill/stat resets aren't being used effectively, you might want to use one of them here.
The maximum number of skill points you can earn is 110, which includes all of the leveling up and questing.  This is the final build you're aiming for (without any additional items).  When it comes to leveling up your skills, the first thing you want to do is focus on improving your main damage skill before focusing on the synergies.
There will be monsters that are impervious to fire.  You can simply avoid those monsters, or you can use a different element skill to take them out.  Your mercenary will also be useful from time to time.

Item(s) of clothing
There are a plethora of different items available in Diablo 2 Resurrected Items Xbox S.  You can choose any item you want, but here are some simple Runeword items that are extremely useful for Sorceresses in their early levels.  You can use this page to look for anything else you may require.
Lv.  17 Stealth (two-socket body armor, Tal+Eth)
Stealth can be created with two runes and a body armor with two sockets.  In the early game, the Sorceress has a plethora of excellent options thanks to Stealth — a faster cast rate, a faster run/walk speed, a faster hit recovery speed, and a faster mana regeneration rate are all extremely beneficial.  The best part is that everything you'll need for this is readily available.  While leveling up to 17, keep an eye out for two-socket body armor and keep Diablo 2 Resurrected Items PC in your stash until you obtain the runes.  Tal and Eth runes are very easy to farm, and only a few Countess runs are required.

Lv.  19 Leaf (2-socket staff, Tir+Ral)
The Leaf is the most significant gift that Blizzard has given to Sorceresses who are starting from the ground up.  Sorceresses can rely on this weapon for a long period of time because of the +3 to Fire Skills option and the additional defense based on character level.  The runes Tir and Ral are also very easy to come by.

Lv.  25 Spirit (4-socket sword, shield, Tal+Thul+Ort+Sol)
Once you've crafted Spirit, you won't require any additional weapons until you farm the Oculus or end-game weapons.  Spirit grants +2 to all skills, as well as a faster cast rate, faster hit recovery, vitality, and mana — you're unlikely to find a better weapon until you reach Hell.  The most difficult aspect of creating Spirit is locating a 4-socket sword.
It is beneficial to hold Spirit in both hands, but there is one minor drawback: if you want to use the Spirit shield, you must have at least 156 strength.  The minimum strength required to wear a 4-socket shield is 156, which is the Monarch'Strength.  Monarchs are the most elite version of the Kite Shield, with a level requirement of 54.

Lv.  25 Lore (2-socket helm, Ort+Sol)
Lore also has an all-skill option, which provides you with additional energy.  And, once again, the best part is that the two runes are relatively easy to come by.  Once you've made one, you'll be using {anchor} for quite some time.

Lv.  27 Insight (4-socket polearm, Ral+Tir+Tal+Sol):
The lack of mana is one of the most difficult challenges you'll face as your Sorceress levels up.  If you make Insight on a polearm and equip it on your Act 2 mercenary, {anchor} will act as a mana potion for you.  The mercenary will gain the Meditation Aura (Skill level 12-17), which significantly increases the speed with which mana is regenerated.

Lv.  29 Rhyme (2-socket shield, Shael+Eth)
The combination of all-resist, faster block rate, and mana regeneration, topped off with the ability to not be frozen, is a winning formula.  Definitely one of the options you could consider before upgrading to a better shield.

Rings and amulets are a form of protection.
You won't have a lot of options when it comes to selecting your rings and amulets.  Normally, the best option is to find a 10% faster-cast rate ring, as well as an amulet that gives a +2 to all SorceresSkills, but this will not be easy to come by.  All you have to do now is keep farming until you find the best you can find.  A rare amulet with an all-skill option and all resist will be exactly what you're looking for.  For rings, {anchor} has a faster cast rate and a single resist.

Belt, gloves, and boots are included.
To use the belt, you must put on one that provides you with an additional 12 potion slots.  Resistance is the feature you're looking for in this equipment.  When you progress to Nightmare and Hell, the resist penalty becomes extremely harsh, and there aren't many options for supplying it.