Blizzard opened the World of Warcraft: Shadowlands Alpha test server to players not long ago, so that players can experience the new features that will be introduced into the game and feedback the game errors before the official release of the new expansion. When most players reached the full level in the game, they were immediately attracted to Torghast. This is one of the most important new features in Shadowlands development, similar to the Mage Tower that players have seen before. Torghast is a tower with infinite possibilities. Players will encounter different challenges on each floor and can collect unique life energy to strengthen themselves, thus facing more terrifying enemies. Simply put, as long as the player is willing and strong enough, he can stay in Torghast to collect rewards.

This new feature is really exciting at the beginning, but as players continue to explore in the Alpha test, more players are pessimistic about Torghast's future. The main reason they will have this idea is that Torghast reminds them of some of the problems that World of Warcraft has shown in the past few expansions, such as Legion and Battle for Azeroth. The Artifact and Heart of Azeroth systems do provide players with great help, but players need to invest too much time in these systems, which makes many players feel tired.

Instead of infinite grinding, Torghast offers Legendary materials on completion — seemingly capped each week, so hardcore players don't have to burn themselves out. Players can use these World of Warcraft Classic Gold materials to craft their own Legendary items. While we don't have any samples of Legendaries in Shadowlands yet, Legion offered powerful tools like Kil'jaeden's Burning Wish, which allowed players to launch a robust meteor at enemies every minute and 15 seconds.

But while everyone will want to choose up a Legendary, multiple Legendaries are optional.

Kubit told us players who love Torghast can go into each week and collect the utmost number of Legendary materials, with the goal of making every Legendary for each situation. But at the launch, players can only equip one Legendary at a time. Players less fascinated by the mode can go into, get their one Legendary, and be functional in endgame activities.

This "breadth game," as Kubit calls it, should give devoted players a reason to stay playing, while letting uninterested players jump to a distinct mode.

For Kubit and the development team, the real difficulty is how to meet the needs of both casual players and hardcore players. Although most players will feel satisfied after only obtaining a legendary item, there will always be some people who want to challenge their limits. Their ultimate goal is to complete all the challenges in Torghast. In order to provide these players with sufficient motivation, game designers are considering adding some features to Shadowlands so that they can display the number of floors they have completed and their performance in the new mode. Not only that, you can also look forward to the Torghast leaderboard that may be introduced into the game in the future. Importantly, enough WOW Classic Gold can solve the dilemma you currently encounter in the game. As long as you use WOW Classic Gold to buy better equipment in the auction house, you will have an advantage in the battle. https://www.mmowts.com/ is currently providing players with an inventory of WOW Classic Gold.