But that isn't what defines New Horizons. The times I visit the game when I am in a fantastic mood are as important as the times I'm looking for Animal Crossing Items relaxation. Even if I finish the day apprehensive, I wake up excited to see what is new on my island. I can not wait to see who is visiting for the afternoon, to check out the bridge I just built or the new flowers which may be growing or how my new decor appears in the daytime. And I look forward to enjoying with my friends, trading things and design thoughts and hitting on each other with nets. Creative self-expression inspires and embraces friendship and kindness, and that's what makes it such a joy.

Unlike in previous games, you're moving into a lived-in town in New Horizons; the island is completely abandoned when two and you animals arrive within Tom Nook's"getaway package," save for the tiny airport.

There is no shop or museum, all three of you live in tents, as well as Tom Nook himself works out of a tent that he shares his adorable nephews, Timmy and Tommy. Tom Nook clearly anticipated this entire matter for a bit more glamorous (or at least popular), and in average Tom Nook fashion, among his first actions is to place you to work collecting tree branches and fruit to make a fire pit and beverages for a welcome party.

The celebration serves as an introduction into the aspect of New Horizons' crafting system that is Animal Crossing Bells new, but it's also the very first of several endearing moments with the critters. They talk about friendship and helping one another. It feels just like a proper community from the beginning, despite the small population size and complete absence of amenities on the island.