Elden Ring Runes revolutionized FromSoftware's formula, however, it could borrow a cue from the Destiny 2 mode to push the envelope even more.

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Despite being announced four months ago hardly any is known about Shadow from the Erdtree, the DLC follow-up to Elden Ring. In the absence of official information, any theories on what content is going to be added within the upcoming DLC are purely speculation. As fans search through the lore of Elden Ring to be able to glean clues concerning the upcoming changes, an unlikely source may have exactly what the doctor ordered to spice up Elden Ring's multiplayer offerings: Destiny 2.

In contrast to the high praise that Elden Ring's story and single-player experience received, its PvP has often been criticized. On release, Elden Ring only offered PvP as Invasions, which saw hostile players pop in and from a player's single-player playthrough. Later, Elden Ring added the Colosseum, which allowed players to interact directly in PvP combat inside a standardized arena, and despite their drawbacks, blending these modes by having an idea from Destiny 2 perform perfectly.

What is Destiny 2's Gambit Mode and Why It Would Work in Elden Ring

Put simply, Destiny 2's Gambit mode is really a PvPvE experience. Two teams of teams—each made up of four players—enter into identical scenarios and compete against each other to bank enemy-dropped tokens, Motes of Darkness. In essence, Gambit is really a race against an opposing team to determine who can finish PvE content faster.

If which was all there is to Gambit mode, it might already work very well in Elden Ring, where players already boast regarding their ability to slay difficult bosses and actively compete against each other in speedruns, but Destiny 2's Gambit mode throws another wrench into the works that will make it much more tailor-made for that Elden Ring experience.

During a Gambit match, depositing enough Motes of Darkness will spawn a Blocker, an enemy creature that's meant to interrupt the enemy team's players from accessing their very own bank. Deposit enough Motes of Darkness and players can send one of their very own teammates towards the enemy arena to disrupt them within the fashion of Elden Ring's PvP Invasions.

At the finish of each Gambit match, once the banks are full, a Primeval—a boss-like creature—is spawned and also the teams need to race to defeat their Primeval first. During this point, killing enemy players heals their Primeval, putting them further behind within the race. Even in light of Gambit mode's drawbacks, it lays a good blueprint for titles like Elden Ring.

How Destiny 2's Gambit Mode Could Be Tailored for Elden Ring

As from the Colosseum update, Elden Ring already has all of the ingredients for utilizing a Gambit-like mode. It already has team battles within the United Combat mode, also it already has got the capacity for Invasions. If Elden Ring ended up being to take those modes and pairing all of them with its unparalleled boss fights, it might do a lot to deal with fans' criticisms of the lack of variety within the Colosseum modes.

The chaos of the mode like Gambit works extremely well inside a fast-paced shooter like Destiny 2, however, it would need to be dialed to suit Elden Ring. Rather than a 4v4 battle, a PvPvE mode in Elden Ring may likely work better with fewer players, either inside a 2v2 or 3v3 setting. In an effort of simplicity, cheap elden ring items could forego the thought of collecting and banking tokens, and introduce a Gambit-like mode like a race via a gauntlet of Elden Ring's most iconic bosses. Invasions could become what they already do, with teams dealing with a great risk by sending among their players to disrupt the enemy team while leaving fewer players to cope with difficult boss fights.

Elden Ring can be obtained now for PC, PS4, PS5, Xbox One, and Xbox Series X/S.