Menaphos is also a chance to bring prospective players to the fold with a more packaged chunk of material. A new map, new quests, new loot, new systems, and an elongated ability cap - all under a single release date. Menaphos is all about developing a critical mass of things for RS gold, lapsed, and new players to gravitate towards, which could make the decision easier for people who are on the fence regarding whether or when to dive in.

Jagex have stamped a strange market onto Runescape's grim fairy tale setting within the course of its 16 years. It is a medieval fantasy kingdom that spans a massive number of cultures and environments, but in addition, it excels in steampunk and modern-day influences. In large part, that's because it is a world that's grown by means of hundreds of small content upgrades, the majority of which have been alterations to existing locales.

Jagex seldom get to flex their muscle with a blank space. What we knew of Menaphos was restricted within the low-res stone walls in its boundaries - nothing else existed outside the trollish gates, which players could walk up to, but not traveling beyond. For the very first time, Jagex was operating with some of the empty space, creating articles for buy OSRS gold the Menaphos upgrade from scratch rather than building it along with a town that already existed.

"We had this literal blank canvas," says Redstall,"the city must be there but in the moment it's just sand. We got to choose how it was likely to seem and that has been a lot of fun during the pre-production phase." The appearance and tone they settled on is certainly very Runescape, a combination of ancient Egyptian architecture and lush, cartoonish blobs of colour and lifestyle much more reminiscent of modern-day Marrakesh.