As long story short jagex needs to reverse the quantity of staff available for the primary game into OSRS gold.I mean that they sort of already have. If you look at any news post, the number of mods OSRS has is kind of mad compared to what it had been another calendar year.

I don't know how many are specifically RS3 because a lot of mods work for your organization and are shared between all jobs. Either way, I do not believe that giving RS3 fewer mods will help the match any since they do want more employees in areas like art than OSRS, and the final thing RS3 needs is fewer updates.

Frankly, I believe we do not need more devs. At least not just a sudden doubling in the dev team size. I don't want half-rinsed articles just for the sake of this, and I also don't desire genuinely bad ideas that are thrown in because someone had an idea that doesn't match our game.

They did not just hack updates for decades past (well, PVP notwithstanding). Sins of the Father I think was the sole significant content inclusion. In addition, it felt great and, even though the balancing rate of buy runescape mobile gold Nightmare may be suspect, at least the entire content bundle fits into the match in a really pleasing way.

I'm happy we've got a fantastic enough mix right now of seasoned devs and newbies. It means we have the brakes pumped FAST onto some really lame dev notions such as the boss slayer master and Watertodt version 1.0. Those could reasonable thoughts in some future iterations, but with a lot of new devs is definitely not a fantastic thing in the beginning.