The 1/3 and final precept Blizzard outlines is WOW Classic Gold  that "The World is the Main Character", that's a cue to move off on one approximately player exploration and creating your very own testimonies. Which is completely best, because it's true, but what the studio has to say approximately it's far basically fuzzy verbiage.

Blizzard goes directly to element some ideas it is considering but hasn't yet applied, "including 10-participant and 25-player raids losing the same items, Heroic dungeons getting stepped forward drops, or increasing the starting problem of Heroic dungeons." One change it has made is to make Naxxramas a piece tougher, due to the fact the studio reckons it ended up easier than meant. 

Heroic dungeons also are getting a rework in mmobc.com  loot and difficulty, simply so they stay appealing to players for longer: These fast have become embarrassingly easy in OG Wrath time. Blizzard says it may also add new demanding situations to the dungeons to assist out with this, and appropriate rewards.