The clerks will the ones keeping the OSRS gold shop, repairing cracks in the ceiling, stocking materials and cash. The workers will be out on the front lines obtaining stuff for the shop. Logs, Ore, Bars, Runes etc.. The operator will then buy the items from the employees, who are officially part of their buisness. Accountants are the ones who take money to the lender, calculate daily income and give revenue during certain intervals in time. They're also the financial advisors to the Owners. The Owner of the buisness can shoot any worker at any time. Just to make it even more apparent... The 3k trading limitation every 15 minutes DOES APPLY IN POS! As always, Constructive Critisism is always welcomed.

Certian Ability Capes For Freeplayers. You might be woundering what I mean with this. I beileve that freeplayers must have acess to any of the 9 (or so) skillcapes held with any of those skill masters. Getting level 99 of almost any skill is, undoubtedly, and very tedious task, however, free players also have a hard time (and in certian cases have it a bit tougher than members, due to some of the very best training methods being members only).

Although it's extremely hard to get freeplayers (and members for that matter), it can nevertheless be performed, and I beileve any freeplayer who manages to perform so should be rewarded the same as anyyone. A couple of factors of why this may be a fantastic idea: It doesn't influence members (or anyone not interested in acheiving lvl.99 in whatever ) in any serious manner.

Its a small update, making it effortless for Jagex to complete (when that comes into effect, that is,) It supplies a reward for getting lvl99 in a skill to anyone, potentially making that individual motivated to keep going. It allows most of the skillcapes members only, making skill capes nevertheless be semi-member.

If anyones woundering what skillmasters are avalible to freeplayers, I will list off all 9 nine them off (If I miss you, please tell me) Crafting -Hitpoints -surveillance -Runecrafting -Mining -Smithing -Woodcutting. Cooking -Prayer. If anybody has some comments on what I've said here, please tell me. I'd like to find a way to ask Jagex about this, however I'm not a part. If there aren't any members that agree with me (or visit my point on this topic) It would be greatly apreciated if you could tell Jagex relating to this. Thank you for reading everyone.

You CAN choose to make players drop their items when they die. We mustn't let players abuse this minigame to get transfering things to each other, so other people will not have to collect the loot, but it'll make the battles a reasonable bit more risky. If you're in a really rich clan that doesn't mind risking its good armour, then you may use this to provide yourselves an edge over clans that daren't fight in anything expensive.

However, what is the point of falling items in the other side can't accumulate the armour, therefore, I have a small suggestion. When one clan challenges another clan, they have to first pay 1/2 of the purchase price of the armour that they are earning, however, when you die, each item has a 1/5 chance of being destroyed. The"pot" or the lump sum that is collected from cheap RS gold the losing side is distributed accordingly.