In today's guide, we’re likely to go over the build for Diablo 2 Resurrected ladder 3 end game - Fist from the Havens Paladin (Fohdin), particularly one in which you can have high magic find, clear speed, and has amazing survivability. We’re likely to go over the attributes, the skill tree, and the apparatus for character and mercenary, we'll also demonstrate some gameplay to help you know how to play MF Paladin FoH build D2R 2.6.

Best D2R 2.6 Endgame MF FoH Paladin Build - Diablo 2 Ladder Season 3 First of Heavens (FoH) Paladin Build

The D2R 2.6 FoH Paladin Build is the greatest magic find build in Diablo 2 Resurrected, which concentrates on the Paladin's Fist from the Heavens (FoH) skill because of the main supply of damage. FoH is a Paladin Lightning Skill as well as level 30 to make use of, it strikes several enemies, dealing heavy damage inside a large area. The build utilizes synergies along with other skills and auras to amplify the harm output of FoH, which makes it an incredibly effective build for both solo play and group play.

This build is blown up the previous year, arguably using the spot from the most popular Paladin build, dethroning the Hammerdin, especially throughout the start of the ladder. When it comes to this build, you will find different ways you may be able to gear the smoothness depending on your requirements whether you're attempting to go for maximum DPS, you're attempting to do magic find a character, or perhaps a hybrid from the two, just bear in mind when it comes to looking at the apparatus choices, you can choose alternative gear based on the demand you have for your build. Now let’s enter into the best FOH Paladin build for the D2R ladder 3 endgames.

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D2R Ladder 3 Best Endgame FoH MF Build Attributes & Stats

For the attributes, we now have enough strength to be in a position to equip the apparatus. Put enough points into dexterity for an optimum block with the holy shield active. Everything else into vitality, nothing in energy.

- Strength: 193

- Dexterity: 131

- Vitality: 507

- Energy: 60

D2R 2.6 Best FoH Paladin Build Skills

Put 1 point into Holy Shield, then max out Fist of Heavens and Holy Bolt because it synergizes for that Fist of Heaven's skill. In the offensive skill tree, max out Holy Shock to construct a boost in an initial lightning strike for that Fist of Heaven skill. Also, put enough points into Conviction to be in a position to get a negative 150% resist. Lastly, for that defensive skill tree, place the remaining points into Redemption with an easy way to self-sustain life in mana. With the points invested into the skill, it provides a 93% opportunity to redeem the life of mana, with 185 recovered every time.

- Holy Shield: 1 point

- Fist from the Heavens: Max

- Holy Bolt: Max

- Holy Shock: Max

- Conviction: Max

- Redemption: Rest points

Best Gears for FoH Paladin Build in Diablo 2 Ladder 3 Endgame

- Weapon: Heart from the Oak

- Switch Weapon: Call to Arms

- Amulet: Mara’s Kaleidoscope

- Armor: Enigma

- Shield: Herald of Zakarum

- Boots: War Traveler

- Belt: Arachnid Mesh

- Helm: Harlequin Crest

- Rings: Stone of Jordan, Raven Frost

- Gloves: Magefist

- Charms: Annihilus, Paladin Hellfire Torch, Lightning Sunder charm,+1 to Paladin Combat skills grand charm, + All resistances small charm, + Life small charm, + Lightning resist small charms

Best Merc for FoH Paladin Build D2R 2.6

- Weapons: Doom

- Helm: Andariel’s Visage

- Armor: Fortitude

Pros & Cons of Endgame MF FoHDin Build in Diablo 2 Ladder 3

Pros:

High Magic Find: The End Game MF FoH Paladin Build can reach high Magic Find percentages by using optimized gear and equipment, allowing the Paladin to locate more valuable items while farming at higher levels in the game.

Fast Clear Speed: The FoH skill includes a large AoE (section of effect), allowing the Paladin to pay off large categories of enemies quickly.

Versatile: The build is designed for a variety of enemy types, as FoH is a lightning-based skill that deals harm to multiple enemies at the same time.

Group Utility: The build provides useful auras and passive bonuses towards the Paladin as well as their party, which makes it a useful addition to group play at higher levels of the game.

Cons:

Expensive Gear: To be effective, the End Game MF FoH Paladin Build requires expensive and optimized gear with Magic Find bonuses, which may be hard to obtain.

Lower Damage: The build sacrifices some damage possibility to increase Magic Find, therefore it may not be as good at killing bosses or any other high-health enemies at higher levels in the game.

Limited Defense: The build concentrates on offense and MF, therefore the Paladin might have lower defenses than other Paladin builds, which makes them more vulnerable to enemy attacks at higher levels in the game.

Limited Build Flexibility: The End Game MF FoH Paladin Build takes a specific gear setup to increase Magic Find, which could limit the Paladin's build flexibility at higher levels of the game.

First of Heavens FOH Paladin Gameplay Tips - How to Play Best MF FoH Paladin Build in D2R 2.6

Using Fist from the Heavens: The Paladin uses FoH to manage heavy damage to categories of enemies. FoH is a lightning-based skill that strikes several enemies, dealing heavy damage inside a large area. The Paladin will aim the skill at clusters of enemies, benefiting from its large AoE (section of effect) to pay off out groups quickly.

Utilizing Holy Shock Aura: The Paladin will even utilize the Holy Shock aura, which deals additional lightning harm to nearby enemies. The aura will be active, and also the Paladin uses it to manage extra harm to enemies within range of the aura.

Casting Conviction Aura: The Paladin will cast the Conviction aura to lessen the enemies' potential to deal with lightning, which makes them more vulnerable to the Paladin's lightning-based attacks. This aura is going to be active all the time, providing a substantial boost toward the Paladin's damage output.

Using Redemption and Salvation: The Paladin will even utilize Redemption and Salvation, which offer passive bonuses towards the Paladin's health insurance and mana regeneration. These skills are going to be active all the time, enhancing the Paladin to remain alive and fighting.

Party and Solo play: You will be in a position to carry a whole 8-player party in Chaos Sanctuary operating on your own, even on hardcore difficulty. The FOHdin has become the only build within the entire game that is capable of doing that. The party will like you for his or her easily earned character levels. In addition, you can also use Conviction, Salvation, Fanaticism, or another party-supporting aura.

Magic Find: You can wear magic find gear while still being good at killing monsters. The build’s potential magic find % is all about 600%, which puts rid of it above most magic finding builds apart from sorts. However, on 8-player games, you will possibly not want to compromise on your damage and wear maximum damage-dealing gear.