Daten aus dem Cache geladen. Lost Ark’s 1st year saw “growing pains,” but...

Lost Ark’s 1st year saw “growing pains,” but Amazon has big plans

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It’s been approximately a year since Lost Ark launched worldwide, along with the Korean-developed game has proven itself as among the best new MMOs on PC despite some teething issues including server troubles and waves of bot accounts. As the second year begins, PCGamesN predicts Soomin Park, franchise leader at publisher Amazon Games, with what the team has learned, its future plans, and closing the gap between Lost ark Gold regional versions.

lost ark

PCGamesN: After one full year of the worldwide release, how does the group feel about the differences relating to the Korean and worldwide versions over the newbie? Have there been any notable changes you are forced to make or places where you felt the worldwide release saw a gain from things you learned for the Korean release?

Soomin Park: After the novice of release in the West, the world thinks great regards to the differences relating to the Korean and Western versions of the game. Our policy is always to stay as close as it can be to the source material for lost ark gold unless we presume there’s an improvement to adjusting something with the Western audience.

Most products we’ve changed, apart from localizing text, are game systems where we felt an adjustment makes them feel more leisurely to Western audiences and what they have to expect at a free-to-play action MMO. That means minor modifications to monetization aspects plus some game mechanics that we're feeling help Western players alter to a game like Lost Ark.

I think the Western release benefited greatly normally from the Korean version of Lost Ark in simply how much polish Smilegate place into the game’s content before you are looking for our region. Lost Ark players in the West were able to take advantage of years of refinement and improvement of content and balance by the point those updates came on the West.

Is there a drive to get over new classes to worldwide servers quicker? Are there intentions to push to seal that gap to eventual update parity, or will you be happy with the main difference in cadence involving the versions?

Because we monitor players’ progression about the Legion Raids and continents, and since it does make time to localize content, catching up with the Korean build is challenging, to become reality.

However, I can say that any of us are going to greatly reduce the gap between Western build and also Korean build within our second year of live service for it our newbie. The speed of reducing that gap will probably be faster compared to what players expect, and new classes are going to be released at a faster pace in contrast to new continents and Legion Raids. We will soon offer an official announcement that sheds more light on this positive news!

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