You ignore the truth that assignment runners and haulers when having gate immunity have absolute immunity. There is no way to target them and that's bullshit.This is not EO. Keep that things to EVE Echoes Items Null for the cellular market.And we're back to this tired argument. Why is it that because one aspect of EO that I like automatically means I need to return to a game I no longer enjoy? Does mobile have to mean effortless and idle simulator?I have two complaints regarding EE. Audits and how safe low/null sec is. I like everything else they have done with the game.
Your view is no more legitimate than mine. Regardless of what weak arguments you employ.I never go back to EO. I said go to Null. Mobile has to appeal to a casual viewer or it will not survive.Also, when probes have been in, these low-sec mission runners are not safe.Once warp bubbles are in, these haulers are not safe if you set up far enough from the gate.Plenty of easy phone games out there. Take your choice.
Staring at your screen for a lot of jumps is not hard. It's just dull. Each of the rad af Eve players do not appear to know or are strawmanning the actual problem people have with all the shift. Traveling is dull, not difficult. What made it not dull was not having to be around for it.Why is it so difficult to stay in safe zones and create money there? Like the EVE world is really large, there is a lot to do without danger and you can let people play the danger way too. Why does it need to be your way just, and not both?But what is there to Cheap EVE Echoes ISK do in protected zones? That would suck.