Highlights from the dungeon-specific parts of the presentation comprised the following:
Halls of Lightning This five-man dungeon makes use of WoW Cataclysm Classic lore revolving around the titans that are responsible for the creation of all. The quests in the WoW cataclysm Gold dungeon are written in a way that they are continuations of the plotline that is set in the region that the dungeon's location is. To reinforce the notion that the dungeon exists within the realm of Northrend are balconies and windows where you can view (an an instance of) the space outside.
First boss described by the game as an "roamer," so there is a strategy in deciding the location you confront him and how you will fight him. There's a chance to see the second boss from an observation deck when you enter the Dungeon, however you will not see him until much later. Final boss, who's fight will feature cinematic storytelling at the beginning and the end it is a massive air elemental, who conforms to Blizzard's intention not to duplicate bosses on lesser enemies from outside, has an extremely distinct look.
Ahn'kahet: Ahn'kahet - Old World Set in a huge cave beneath Northrend the dungeon of five men will tell tales of ancient gods as you go deeper into the cave. The deeper you go into the cave, the more ancient the enemies and the style of art are.
In the initial boss fight the small enemies will hatch from eggs in the vicinity. There is a strategy required when eliminating these since certain of the bigger hatchlings may consume smaller hatchlings. Second boss kind of vampire who will sometimes target and try at feeding on group member. The third boss is likely to be an orc from the Twilight Hammer order, who is surrounded by followers before the start of the battle and will try to take them all one at a time.
If you fail to kill your chosen ones before he kills them then you'll get a huge boost. The fourth boss is an "faceless one" that won't engage in any resistance early on, but after a while is able to stop all activity and send each player to their individual instance where they'll be attacked by their fellow players. If players are able to beat the clones of the group They'll be able to join the other instances, where they'll be able to assist the other players.
The Chamber of the Aspects This raid is set in an area that is covered with lava flows, and the like. There are five distinct dragon bosses. The most powerful one is the black drake. The other four bosses seem to be fairly difficult to beat, but players who want an obstacle should avoid these completely and move straight for the black drake. If you choose to do this and succeed, the four bosses will also join the fight, making it significantly more difficult. Success in this manner isn't going to go unnoticed or without reward, and your rewards include a black drake mount as well as all of the other epic items.
Another raid presented briefly included one called the Eye of Eternity, which you'll be able to gain entry into only if one person in your party already has keys from a different Dungeon. What we saw of the quest was a floating platform in the sky with the blue dragon flying over. It was said that the dragon will appear Cataclysm Classic Gold and go seeking a fight if you try to utilize the key, however it didn't happen on this occasion as the man who was running the demonstration was using an invincibility cheat on.