For many years the position of the long snapper was no longer needed. Teams would prefer to utilize an open roster spot on more flexible Mut 25 coins players and rely on the offensive lineman who was able to snap the ball for 15 yards with precision. Since the last few years the situation has changed. It is more crucial more than ever.
According to SportingCharts.com A long snapper is: "A position responsible for snapping the ball during kick as well as punting. Due to the longer time taken to snap the ball from the center in kick plays in addition to the crucial importance of timing kicks, many teams utilize players who are skilled in this specific area of. Long snappers must be able of delivering an exact snap directly to the punter or the holder in order to pull out with a speedy and precise kick."
Why isn't the long snapper an integral component of Madden and especially in the year that EA made the decision to add a number of new positions like slot wide cornerbacks, nickel receivers and other positions on the roster? The most obvious reason is that there's no reason to worry about making a ball snap in Madden which is why an even less "difficult" snap isn't of any significance neither.
It's not a new idea to raise the issue of faulty snaps and whether they are appropriate part of play or not however the reality is that the position of the long snapper is vital in the actual NFL. Maybe there will be a point where bad snaps enter "simulation" mode of Madden however until such a thing happens it's as if long snappers aren't there.
However, that doesn't mean they aren't part of the cheap mut coins game because they are. But their scores are among the lowest in the current season despite how talented these players may be at the position that very few play.