Vampiric Powers Tier List

In this guide, we’ll explore the tier list for Vampiric Powers in Diablo 4, focusing on their effectiveness for both leveling and endgame content.


Vampiric Powers play a crucial role in Season 2, enhancing your character’s abilities and addressing any weaknesses in your build.


You can acquire these powers as you progress through the seasonal journey.


Each power demands a unique mix of pacts: ferocity, divinity, and eternity, allowing you to tailor your strategy.


Understanding the strengths of each power is essential for maximizing your gameplay experience.


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S Tier:
- Hemomancy
- Ravenous


A Tier:
- Undying
- Accursed Touch
- Hectic
- Moonrise
- Flowing Veins
- Prey on the Weak
- Coven's Fangs


B Tier:
- Sanguine Brace
- Anticipation
- Metamorphosis


C Tier:
- Feed the Coven
- Jagged Spikes
- Resilience


D Tier:
- Infection
- Rampart
- Terror
- Bathe in Blood
- Call Familiar
- Blood Boil


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  • Your attacks inflict 80% of your total health as physical damage to foes within range.
  • This effect has a cooldown of 4 seconds.
  • For each enemy hit, you recover 1% of your total health.


  • This vampiric ability is exceptionally potent for leveling up, as it allows you to clear large groups of enemies with ease.


  • The healing benefit is significant during the leveling process, especially since you may not have access to undying abilities yet, primarily due to insufficient attack speed.

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  • Lucky Hit : Grants a chance of up to 20% to boost your attack speed by 40% of your total movement speed for a duration of 6 seconds.


  • In terms of leveling, this power ranks as one of the top vampiric abilities, second only to Hemomancy.


  • It is crucial to activate it as soon as it becomes available through the seasonal quest.


  • This ability not only enhances your damage output through increased attack speed but also speeds up your animations, leading to quicker movement.


  • Undying


  • Accursed Touch


  • Hectic, Moonrise


  • Flowing Veins


  • Prey on the Weak


  • Coven's Fangs


http://c2c.fp.guinfra.com/file/66d254cc4d4e252aa6be4ed1LavLPKtA03


  • When you cast skills, you restore 3% of your health.
  • This healing effect is doubled when your health drops below 50%.


  • In terms of leveling, this vampiric power is quite effective, particularly after you acquire Ravenous.


  • However, it is often outperformed by Hemomancy.


  • Most character builds do not typically need two vampiric powers focused on healing, which is why we categorize this power in a lower tier.


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  • Lucky Hit Mechanic:
  • Offers a chance of up to 44% to apply a vampiric curse on foes.
  • Enemies affected by this curse have a 15% probability of transmitting it to nearby targets.
  • Accursed foes inflict 200% more damage.


  • Strength of the Vampiric Power:


  • Particularly effective for strategies focusing on weaker enemies.
  • Synergizes well with abilities like "Prey on the Weak" and "Flowing Veins."


  • Leveling Benefits:


  • The damage output from cursed souls is significant during the leveling phase.
  • Capable of efficiently eliminating groups of enemies, enhancing gameplay experience.

http://c2c.fp.guinfra.com/file/66d254d14881be6803c4d1c4CzZdbjdi03


  • When you cast five basic skills, one of your active cooldowns decreases by 2 seconds.


  • While this ability is powerful, many character builds already incorporate methods to reduce cooldowns, making it potentially less essential.


http://c2c.fp.guinfra.com/file/66d254d34e64a705d1fbffe2QiaQEkiB03


  • When you strike an enemy using a basic skill, you receive a 4% boost to attack speed for a duration of 10 seconds.
  • This effect can stack up to 5 times.
  • Upon achieving the maximum stacks, you trigger a vampiric bloodrage, which enhances your basic skill damage by 160% and increases your movement speed by 15% for another 10 seconds.


  • In terms of leveling, this power is crucial for various builds.


  • However, some builds depend on specific unique items to function effectively.
  • Although harnessing the complete potential of this vampiric power during leveling can be challenging, it still offers significant benefits.
  • The 15% movement speed and 20% attack speed increase is advantageous for all character builds.
  • Therefore, it earns a commendable A-tier ranking.

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  • Enemies that are in motion or under the influence of a vampiric curse will take 60% more damage over time from your attacks.


  • This vampiric ability is particularly effective during the leveling phase, especially for damage-over-time (DoT) builds.


  • The synergy with Accursed Touch makes it even more potent while leveling compared to its performance in the endgame.


http://c2c.fp.guinfra.com/file/66d254d932228f2595ba9873391SReBI03


  • When targeting vulnerable enemies, your damage output increases by 16%.


  • Enemies are classified as vulnerable when they are under the effects of a vampiric curse, which can be applied using your various vampiric abilities.


  • This vampiric power proves particularly effective during the leveling phase, especially for damage-over-time (DoT) builds.


  • Notably, the Accursed Touch ability enhances your leveling experience even more than it does in the later stages of the game.


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  • Your conjured entities, companions, minions, and bat familiars inflict 52% more damage on enemies that are crowd controlled.


  • Lucky hit: These entities have a chance, up to 30%, to apply a vampiric curse when they deal damage to foes.


  • This vampiric power proves to be exceptionally beneficial for minion-focused necromancers.


  • This particular build excels during the leveling phase, making it a valuable enhancement for overall performance.


  • Key Vampiric Powers to consider:


  • Sanguine Brace
  • Anticipation
  • Metamorphosis

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  • Upon defeating an enemy, you receive a fortification boost equal to 6% of your base life.
  • If your fortification exceeds half of your maximum life, your critical strike chance increases by 8%.


  • This vampiric power is particularly beneficial for leveling up druids, barbarians, and necromancers.


  • However, it offers little to no advantage for other character classes.

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  • Your ultimate abilities receive a 20% reduction in cooldown time.
  • Additionally, they gain a 12% damage boost for each nearby enemy impacted by your damage-over-time effects.


  • This vampiric power is particularly beneficial for leveling up.


  • However, it primarily supports builds that heavily depend on their ultimate skills, which are relatively few.
  • Many of these specific builds necessitate unique items to operate effectively.
  • Consequently, this powerful vampiric ability is ranked in the B tier.

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  • Evading transforms you into a swarm of bats, granting you invulnerability for 4 seconds.
  • During this time, foes in your wake suffer 160% physical damage and receive a vampiric curse.


  • This vampiric power proves exceptionally beneficial for builds with limited access to unstoppable effects and mobility, particularly for most necromancer configurations.


  • For other classes, while useful, it may not stand out significantly.


  • Key Vampiric Powers:


  • Feed the Coven
  • Jagged Spikes
  • Resilience

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  • You receive a 1% reduction in damage for every 2% of health that is lost.


  • Generally, prioritizing damage reduction is less critical during the leveling phase.


  • This vampiric power is particularly effective for low life builds, which are specifically designed for endgame content.


  • Such builds typically demand substantial item investments to function optimally.


http://c2c.fp.guinfra.com/file/66d254e732228f2595ba99abJU1BiUiR03


  • Lucky Hit Mechanics:
  • Conjuration, companion, minion, and bat familiar attacks provide a chance to replenish resources.
  • There is a possibility of up to 60% to restore 10 points of primary resource.
  • Additionally, this effect boosts damage by 10% for a duration of 4 seconds.


  • Best Fit for Classes:


  • Particularly advantageous for minion necromancers during the leveling phase.
  • Offers moderate utility for druids.
  • Not recommended for other classes due to limited applicability.

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  • Thorns provide a 10% chance to inflict 300% additional damage.
  • Enemies hit are also chilled by 8%.


  • This vampiric power is particularly beneficial for players leveling up a thorns-focused barbarian.


http://c2c.fp.guinfra.com/file/66d254ebe31522c48f1c4dcboMoI5DYo03


  • When your core abilities successfully overpower an enemy, you generate three volatile blood drops.
  • Picking up a volatile blood drop triggers an explosion, inflicting 60% physical damage in the surrounding area.
  • Every 20 seconds, your subsequent skill is assured to overpower.

This vampiric power proves advantageous for leveling, especially for builds like the Pulverize Druid, which often struggle with low single-target damage.


  • Infection
  • Rampart
  • Terror
  • Bathe in Blood
  • Call Familiar
  • Blood Boil

http://c2c.fp.guinfra.com/file/66d254ed22bce690b5b91a25KXQyyHxd03


  • Striking foes with direct damage applies a pox effect.
  • After hitting an enemy with pox eight times, the infection is cleared, resulting in 70% poison damage.
  • However, the damage output from this ability is considerably minimal, making it an impractical choice.

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  • After remaining stationary for a duration of 3 seconds, you will receive a shield that absorbs damage equal to 40% of your total health.


  • This shield lasts for 6 seconds and can be triggered once every 20 seconds.


  • However, adopting a passive approach is not the most effective method for rapid progression in leveling up.


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  • Upon being hit, there is a 14% likelihood to instill fear in surrounding foes, reducing their speed by 80% for a duration of 2 seconds.


  • If an enemy is affected by fear, your critical strikes against them are assured.


  • However, causing enemies to flee may hinder your killing efficiency rather than enhance it.


http://c2c.fp.guinfra.com/file/66d254f422bce690b5b91ae57d691MrW03


  • When you channel a skill, a blood pool is generated beneath you.
  • While you are within this pool, your channeled skills experience a 40% boost in damage.
  • Additionally, you receive a 30% reduction in damage taken.
  • Note that a new pool can only be created every 8 seconds.


  • This ability may prove useful for a whirlwind barbarian.


  • However, keep in mind that you are unlikely to remain stationary during the leveling process.

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  • The Vampiric Power that summons a bat ally is underwhelming.
  • When you use a mastery, weapon mastery, or an imbuement skill, it calls a bat that attacks nearby foes.
  • This bat hits for 80% physical damage but has a mere 30% chance to stun.
  • One major drawback is that the bat only attacks once before vanishing, making it difficult to rely on.

Endgame Rankings for Vampiric Powers


Tier S:
- Ravenous
- Undying
- Moonrise
- Flowing Veins
- Metamorphosis


Tier A:
- Prey on the Weak
- Hemomancy
- Anticipation
- Hectic
- Accursed Touch


Tier B:
- Coven’s Fangs
- Domination
- Resilience
- Sanguine Brace


Tier C:
- Feed the Coven
- Jagged Spikes
- Blood Boil


Tier D:
- Infection
- Rampart
- Terror
- Bathe in Blood
- Call Familiar


  • The top-tier powers are highly effective and should be prioritized.
  • The lower tiers, especially D, indicate powers that may not be as beneficial in endgame scenarios.

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  • Ravenous Power Overview
  • This vampiric ability enhances your attack speed based on your movement speed.
  • At a base movement speed of 100%, it grants a 40% attack speed boost.
  • If you hit the maximum movement speed of 200%, the boost increases to 80%.


  • Interaction with Other Buffs


  • The Accelerating Aspect provides a 25% attack speed increase.
  • This synergy makes Ravenous an essential choice in numerous builds.


  • Why Choose Ravenous?


  • Its scaling with movement speed makes it highly effective.
  • The combination of movement speed and attack speed enhancements is appealing to players.
  • As a result, Ravenous is often prioritized as the primary vampiric power in character builds.

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Vampiric Powers Overview

  • The Undying vampiric power offers a straightforward yet powerful healing mechanic.


  • Each skill cast restores 3% of your health.


  • This healing effect is significantly enhanced when your health drops below 50%, doubling the healing to 6%.


  • While at first glance, this may not seem like a top-tier ability, its true potential shines when combined with high attack speed.


  • Thanks to the Ravenous ability this season, players can achieve rapid casting, leading to substantial healing over time.


  • In critical moments, the increased healing becomes a game-changer, allowing you to sustain yourself during intense battles.


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  • Utilizing a basic skill on an enemy increases your attack speed by 4% for a duration of 10 seconds.
  • This effect can accumulate up to 5 times.
  • Once you achieve the maximum stack, you trigger a vampiric bloodrage, enhancing your basic skill damage by 160% and granting an additional 15% movement speed for the same 10 seconds.


  • The vampiric power known as Moonrise is crucial for certain builds, particularly those centered around basic skills.


  • For instance, in builds like the Stormclaw Druid, it significantly amplifies effectiveness.
  • This power not only boosts your movement speed by 15% but also increases your attack speed by 20%.
  • The remarkable 160% enhancement to basic skill damage provides a substantial offensive advantage.

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  • You inflict a significant 60% additional damage over time to foes that are either in motion or under the influence of a vampiric curse.


  • Flowing Veins stands out as a pivotal vampiric power, providing a 60% boost in damage over time to cursed adversaries.


  • This enhancement significantly strengthens any damage-over-time (DoT) builds, especially when paired with Accursed Touch, which enables rapid cursing of enemies.


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  • Transform into a cloud of bats when you evade, granting you 4 seconds of being unstoppable.
  • Any enemies you encounter during this time will suffer 160% physical damage and receive a vampiric curse.


  • This vampiric power is ideal for any build facing challenges with gaining unstoppable status.


  • It offers a degree of mobility, making it a versatile choice.
  • However, it can be somewhat cumbersome to apply the vampiric curse on enemies, particularly outside of boss fights.


  • Key Powers to Consider:


  • Prey on the Weak
  • Hemomancy
  • Anticipation
  • Hectic
  • Accursed Touch

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  • The ability enhances your damage output by 16% against enemies marked as vulnerable.


  • Vulnerability is triggered when enemies are under the influence of a vampiric curse from your other abilities.


  • "Prey on the Weak" is an exceptionally powerful vampiric skill.


  • It not only makes cursed foes vulnerable but also grants an additional 16% damage boost.


  • This damage increase is significant, especially if you have means to inflict vulnerability.


  • However, the real power emerges when paired with another vampiric ability that inflicts vampiric curse, like "Accursed Touch."


  • Combining these skills can elevate your total damage boost to an impressive 40%.


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  • Your attacks inflict 80% of your maximum life as physical damage to enemies in close proximity.
  • This effect can activate once every four seconds.
  • For each enemy hit, you regain 1% of your maximum life.


  • Hemomancy stands out as an exceptional vampiric power due to its extensive area damage.


  • While the damage may initially seem modest, barbarians can amplify it significantly, reaching over 400k damage.
  • In high-density mob situations typical of endgame activities, the healing benefits are considerable, though it may not match the effectiveness of Undying at that stage.


  • During leveling, this glyph becomes even more advantageous.


  • You don’t need to enhance the damage to effectively clear the screen.
  • The healing it offers is particularly valuable in the leveling phase, as you may not yet have the attack speed necessary to fully leverage Undying.

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  • Your ultimate abilities receive a 20% reduction in cooldown time.
  • Additionally, they gain a 12% damage boost for every nearby enemy impacted by your damage-over-time effects.


  • Anticipation is a clear choice for builds centered around ultimate skills.


  • While it could easily be considered S tier, the current strength of the builds utilizing it this season holds it back from that status.

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  • Every time you use five basic skills, one of your cooldowns is cut down by 2 seconds.


  • Hectic serves as a simple yet effective vampiric power.


  • Upon casting five basic skills, you randomly shorten one of your cooldowns, which can significantly enhance your gameplay.


  • Despite its strong potential, the randomness and existing cooldown reset methods in various builds prevent it from achieving an S tier ranking.


  • When it comes to leveling, this power is nearly as effective, possibly even more so, since you lack the advanced tools for cooldown management that can diminish its impact.


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  • The Lucky Hit mechanism offers a chance of up to 44% to apply a vampiric curse on foes.
  • Enemies afflicted with this curse possess a 15% chance to pass it on to nearby adversaries.
  • When targeting cursed foes, you can deal a significant 200% increase in damage.


  • This vampiric power stands out as a reliable method for applying the vampiric curse across various builds.


  • It also enhances area-of-effect (AoE) damage, making it beneficial in crowd control situations.
  • Two notable vampiric powers, Prey on the Weak and Flowing Veins , rely on the vampiric curse for optimal performance.
  • Therefore, Accursed Touch is classified within a higher tier due to its synergy with these powerful abilities.

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  • When your primary abilities defeat an enemy, you generate 3 volatile blood drops.


  • Picking up a volatile blood drop triggers an explosion, inflicting 60% physical damage in the surrounding area.


  • Additionally, every 20 seconds, your next ability is assured to overpower.


  • This effect is particularly potent for overpower builds, which received significant enhancements in Season 2.


  • Notable powers include:


  • Coven’s Fangs


  • Domination


  • Resilience


  • Sanguine Brace


http://c2c.fp.guinfra.com/file/66d254db0c2bd62662fe9c859TxelCKG03


  • Attacks from your conjuration, companion, minion, and bat familiar deliver a significant 52% boost in damage against crowd-controlled targets.


  • Additionally, there’s a lucky hit mechanic where these entities have a chance of up to 30% to apply a vampiric curse upon striking foes.


  • This vampiric power shines particularly for builds centered around minions and companions.


  • However, its ranking in the tier list could improve if those specific builds were more robust in their current state.


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  • Inflict 24% more damage on foes that are stunned, immobilized, frozen, or under fear effects.
  • If these enemies are also wounded and not classified as elites, they will be eliminated instantly.


  • While this vampiric ability offers a notable increase in damage,


  • its activation requirements are overly limiting, making it less appealing for regular use.
  • Additionally, the stipulation regarding injured enemies does not add significant value.

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  • Upon defeating an enemy, gain a fortification equal to 6% of your base health.
    While your fortification exceeds 50% of your total health, enjoy an increased critical strike chance of 8%.


  • This vampiric ability is particularly beneficial for Barbarians, Druids, and Necromancers.
    It enhances fortification duration and boosts critical hit potential.
    However, it offers little advantage to other classes.


  • Other notable powers include:


  • Feed the Coven
  • Jagged Spikes
  • Blood Boil

http://c2c.fp.guinfra.com/file/66d254e49a832a075791ddf0kwIDEiDi03


  • This vampiric power grants you a 1% reduction in damage for every 2% of health you have lost.


  • It is particularly effective for low health setups that utilize shields for protection.


  • In such configurations, this ability can offer an impressive damage reduction of up to 49%.


http://c2c.fp.guinfra.com/file/66d254e732228f2595ba99abJU1BiUiR03


  • Lucky Hit Mechanic:
    Conjuration, companion, minion, and bat familiar attacks can trigger a lucky hit, offering a chance to replenish your primary resource by 10.
  • This effect has a potential activation rate of up to 60%.
  • Additionally, it boosts your damage by 10% for a duration of 4 seconds.


  • Build Synergy:
    This vampiric power is particularly beneficial for builds focusing on minions and companions.


  • Its effectiveness could see an increase if these types of builds were more competitive in the current meta.
  • As it stands, its placement in the tier list may reflect the overall strength of minion/companion builds.

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  • Thorns ability offers a 10% probability to inflict 300% extra damage.
  • Additionally, it chills opponents for 8%.
  • This vampiric power is particularly potent for barbarians who utilize thorns.
  • It also has some benefits for necromancers who focus on minions.

http://c2c.fp.guinfra.com/file/66d254f422bce690b5b91ae57d691MrW03


  • When you channel a skill, a blood pool emerges underneath you.
  • While standing in this pool, your channeled skills will inflict 40% more damage and provide a 30% damage reduction.
  • Note that a new blood pool can only be created every 8 seconds.


  • This vampiric power is particularly effective for whirlwind barbarian setups.


  • Key Vampiric Powers:


  • Infection
  • Rampart
  • Terror
  • Bathe in Blood
  • Call Familiar

http://c2c.fp.guinfra.com/file/66d254ed22bce690b5b91a25KXQyyHxd03


  • Inflicting direct damage on foes applies a pox effect.
  • When an enemy is hit with pox eight times, the infection is cleared, resulting in 70% poison damage dealt.


  • However, this vampiric ability falls short in terms of damage output, rendering it less effective.


http://c2c.fp.guinfra.com/file/66d254ef36496b095e2ede5dY2jr1G3I03


  • If you remain stationary for a duration of 3 seconds, you will receive a shield that provides protection equal to 40% of your total health for a period of 6 seconds.


  • This shield can only be activated once every 20 seconds.


  • Therefore, adopting a stationary approach is not a practical tactic.


http://c2c.fp.guinfra.com/file/66d254f14881be6803c4d586Ou0ilWg503


  • When you receive damage, there's a 14% chance to instill fear in surrounding foes, reducing their speed by 80% for 2 seconds.
  • Additionally, any enemies affected by this fear are guaranteed to receive a critical hit from your attacks.


  • Typically, causing enemies to flee can be seen as a disadvantage.


http://c2c.fp.guinfra.com/file/66d254f6576fc835ca052edaQETi38R903


  • When you activate a mastery, weapon mastery, macabre, wrath, or imbuement skill, a bat ally is summoned to target nearby foes.
  • This bat deals 80% physical damage and has a 30% chance to stun.
  • However, many players find this vampiric power underwhelming; it can be challenging to trigger, and the bat only strikes once before vanishing.

S-Tier
- Defines builds significantly.



A-Tier
- Generally strong or very effective in certain situations.



B-Tier
- Often decent or useful in specific contexts.



C-Tier
- Situationally acceptable.



D-Tier
- Not recommended for use.



Thank you for checking out our tier list for vampiric powers in Diablo 4!
Stay tuned for updates during Season 2, especially in light of any balance adjustments.


For insights on Season 2 builds that incorporate vampiric powers, visit our meta or community builds sections.


Additionally, don't miss the introduction of the spiritborn class in the upcoming Vessel of Hatred expansion. Explore our spiritborn overview for further information.


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