There is a marginally argument to be made for just how far content may become with the usage of modded customers which is something the devs need to keep in mind. If we choose something like hint scrolls, something which has a whole selection of puzzles, some of which have mended answers and others that take a part of skill, and eliminate all 3rd party tools from RuneScape Gold game and compare that to how it's just now. Now, say what you want about how much adore hint scrolls are given in the past few years in relation to dev time, however I can't help but feel like the spike in popularity with them started thanks to Alt-1 being a method to resolve the puzzles that take skill.
I know there's folks out there that do not utilize tools like this either out of personal reason or because they do not know they exist but I would be willing to wager a large proportion of folks chasing clue rewards are utilizing Alt-1 or some thing. Using it raises the number of hints solved in any given period for the consumer making clues less dull and viable. Content had been developed because people getting the hint rewards quicker and solved hints quicker, hence why lucky elements are something along with the treasure route store exists. The two thoughts played hand in hand, even though basically it should not have. I'd wonder if we'd have gotten the treasure trails updates we did get if Alt-1 (or anything similar) never existed.
I played rs3 back in 2009, abandoned it kept playing osrs out of 2016 until 3 days ago, was tired of farming vorkath, idea why not try rs3, only played it for few hours, adored it so much and decided to sell my whole bank at osrs, the thing is that I thought it was bad due to the huge badmouthing about it. For me Idfc around mtx I can dismiss it, and I really like customization also I hated osrs combat design and personalizing Truth all time, meanwhile eoc is much advanced and addictive, the last thing I enjoyed rs3 graphics makes you feel as though you're in a living world. And that I dc about pvp, I alawys adored rs3 has harder supervisors with mechanics due to the enhanced engine. That was why I decided to depart osrs and happen to be enjoying rs3.
If you're fishing for controversy they are discussing passing mechanics in OSRS now. The current system is in case you die your heap lasts for an hour (a response to Buy Runescape Gold DDoS attacks years back ). Some want what RS3 has, gravestones,"death's office", some don't want it to change, some are purists who need the older 2-minute timer+lootable piles. Then there is the dilemma of introducing further prices for dying from pvm. The modifications made are also likely to be surveyed but not polled, meaning player votes won't be decided, but they might provide hints.