The edutainment market involves products and services that combine education with entertainment or games in digital and non-digital formats to make learning fun, engaging and memorable. Interactive digital games are increasingly being used for imparting education to children. Game-based learning through digital games, interactive stories, simulations and virtual worlds allow children to learn...
Bharat Book Bureau Provides the Trending Market Research Report on “Global Video Games Market 2022-2028” under Services Market Research Report Category. The report offers a collection of superior Market research, Market analysis, competitive intelligence and Market reports.
The global Video Games Market is expected to increase by USD 133 billion, at a...
According to a recent study from Data Library Research, Metroidvania Games Market by type, application, end user, and region: industry forecast and market potential analysis, 2023-2029, the market for this technology is expanding rapidly and is anticipated to continue growing over the forecast period.
The study presents the market's growth rate for Metroidvania Games, supported by data...
The report titled ‘Global Video Games Market’ is a comprehensive report that offers detailed research and analysis of key aspects of the global Video Games market. The data is gathered through extensive primary and secondary research and further validated by industry experts and professionals. The report provides full coverage of the key driving factors, restraints, challenges,...