Why Path of Exile's "Relentless" mode is suitable for casual players? Last week, I talked about the traditional way of traveling by boat in MMORPGs, and how public features need to make a comeback in upcoming games. Today, I'm going back to Path of Exile to discuss the recently released "Ruthless" mode. It's an "extreme item scarcity" challenge mode that effectively sends PoE back to the original days, and I think it's the perfect content for the casual player....
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